A couple of questions

When did EA become bad?

Also, 2012 was the first year EA actually WON in being, “The Worst Company ”, by Consumerist. Not out of gaming, out of companies. Probably by relying too heavily on “micro-transactions”.

Why did EA become evil?

For many, what made EA so specifically evil was a mismatch between form and function. Here this company is supposed to be making fun games and making money from it, but they seem to run afoul of players and consumers at every turn.

Why is EA hated?

1: EA is too greedy. The single-player campaign is usually poorly made and some content is purposely cut off. The single-player is nothing but for guiding the player into multiplayer gameplay, which provides the in-game purchase in order to get the full experiences and to compete with other players.

Did EA used to be good?

Absolutely. Back in the 1980s, EA was mostly just a publisher, not a developer. In the 1970s and early 1980s, video game development was very much a garage industry. Some developers may have created just one or two games and had little experience or knowledge on how to market and distribute their games.

Why are EA so bad at making games?

One of the main problems with EA is that they force their developers to use Frostbite Engine and that game engine isn't good for games outside of first person shooters and third person action games.

Is EA really greedy?

EA Games is greedy so they are focusing on profit while neglecting the customers altogether. Focusing on customers will yield greater profit, after all, they will be the one buying games….Why is EA greedy?

The Sims 5Life simulation game
The Sims 5 Release Date:2021-2022

Why did EA ruin PvZ?

Despite the PvZ series being a money-printing machine, Fan was laid off by EA shortly after the mega publisher bought PopCap Games in late 2011. … Zombies creator was canned because he objected to adding microtransactions and pay-to-win elements to Plants vs. Zombies 2.

Why is EA so greedy?

EA Games is greedy so they are focusing on profit while neglecting the customers altogether. Focusing on customers will yield greater profit, after all, they will be the one buying games.